


Then i tried out a Intercept Bombers Mission and i spawned as the only plane against 24 bombers and i obviously lost This can be considered the most "basic" mission type, and they're usually pretty fun.

I played a couple of head to head combat winning Ground attack missions (destroy artillery, for example) are the easiest, but also tend to be boring because of this. Many of them are simply unbalanced or unfair, because it's not the focus of the game. The solution to 2 has been discussed above: planes reserved for squads, and maybe preventing the serial plane crashers from taking off from front airfields.The biggest problem with Dynamic Campaigns is the missions. It requires a substantial amount of players to be willing to run low-risk missions/transfers from these "plane factories". In the previous campaigns, before the sudden rise in popularity, there could be over 100 planes of a certain type at the rear airfield.Īnother potential solution suggested a while ago is to offer infinite planes from an airfield that is far outside of the play area, but I'm not sure it will solve the problem. Maybe make it dependent on the number of players. It will take a few days or so to see if I also need to ramp up the overall plane production. It's not that more planes are made, it's just that the algorithm is better at producing the popular planes.

The solution to 1 has received a partial tweak, now more planes of the depleted models should be produced. The problem has two possible causes: 1) Too few planes injected in the mission, 2) Too many planes destroyed. we were flying only one mission, after that we pretty fast left the server, cause of no planes left (2 of 3 StuKa's landed on this front near AF).Īlso, any wing or squadron on some AF with only 3x planes is simply NOT "combat ready".sooooo, would be nice to bring it to a little more historic standard Edited Januby And? Any thoughts about this idea or some other suggestion? Enemy ground forces did not took it (if this is possible ) but my landed Ju87 was gone anyway. I got shot by some enemy plane and had to land on this AF. Today we flown out near Stalingrad Summer to help out ground troops defending some heavily burning AF. The concept of the server is great, and its atmospheric. Increase the planes could bring some more players in (if this is thoughts about this idea or some other suggestion? Making them to (just rolling a count here into the discussion) maybe 8x available Ju87 (and other planes off course) would be a good idea, at least we could try.Īlso, the coconut server was in my experience (but I play only since August '17) never an overrun or crowded server. You can be very lucky if you find on some AF 3x Ju87 (as example as we are flying this machine primarly). Well, all times when we (3-5) people joined the server, we could never use the same planes.
